When I use Progressive Lightmap in Unity2018.1.0 b13 I got a broken shadow with “plan” by it is norm with “cube”. How can I solve it?
Activate “Double Sided Global Illumination” for plane material
Thanks for your help. It’s really helpful!!!
When I use Progressive Lightmap in Unity2018.1.0 b13 I got a broken shadow with “plan” by it is norm with “cube”. How can I solve it?
Activate “Double Sided Global Illumination” for plane material
Thanks for your help. It’s really helpful!!!