Hi everyone, some days ago i got a strange bug. For example, i have render texture with 512/512 size, but only part of image is visible. How to fix it?
Unity 2020.2.2f1 HDRP 10.2.2
What are the UV coordinates of your display quad? They need to be 0-1 in both u and v directions, and the material used needs to be identity texture scaling and zero texture offset.
quad from unity and material have only render texture without other settings