Hi,
After configuring the forward renderer to set up rendering features I get this coloration in scene view over everything, even UI and even if i revert the changes. Is there a way to remove this?
Light and PP are disabled in the scene view, tried that and it doesn’t affect it at all.
From what i discerned, was that the fog feature i added has this color as one of the included fog colors. However, even if forward renderer is changed to the one that doesn’t even include it, scene view (editor) does not react to it. Everything looks ok in the game though.
Unity Version: 2019.4.41f
Rendering Pipeline: URP
Checked the colors as well but nothing seems wrong.