Problem with ScrollRect and Mask

Hey guys, I’m getting some strange artifacts when using ScrollRect with Mask (if I remove the Mask everything works as intended)

The problem happens only when I hit maximize on play. This is how my scroll area looks like:

When I remove Maximize on play it looks correct:


What can it be? I’m on a mac

I get artifacts if my content panels have negative size. Or if the parent canvas has negative size. It’s a bit annoying because negative size can be handy sometimes. Not sure it is the same in your case. But these scroll rects seem to have many bugs.

If I run the game from the first scene I don’t get the artifacts :confused:
I don’t know what’s going on tbh