Hi!
I have instance attached to gameobject in main menu scene. When i change between scenes and return back to main menu scene 2 instances of class are active. How can i change my code to make only one istance of class available at time?
Thanks for helping!
public class soundManager : MonoBehaviour
{
public static soundManager instance;
private void Awake()
{
if (instance == null)
{
instance = this;
}
else if (instance != null )
{
Destroy(this);
}
DontDestroyOnLoad(this);
}
}
}