i have a problem blender smart uv project i dont get it if i turn mesh to smart uv project getting werid error uv out of bonds
any ideas?
i have a problem blender smart uv project i dont get it if i turn mesh to smart uv project getting werid error uv out of bonds
any ideas?
i try a diffrent way and problem solved and a lot of needless polycount saved
result is promising just need little fix testing only
Instead of putting so much effort into getting the automatic mapping working, it would be better to just manually unwrap it.
With Blender, mark seam then unwrap, is better and faster for me. I tried using the other option and it gives me headache.