When I replace the background music by another in the car tutorial, the sound doesn’t loop anymore ! I don’t understand what happened.
edit: strangely the preview of the sound in the Unity editor display 2’49 as against 2’31 in Windows Media Player. Why the track is longer in Unity ? (and filled with blank between 2’31 and 2’49 ?)
Hi,
Which platform are you targeting? In iOS mode we encode audio in MP3 and that can add to length, but 15 secs seems (very) wrong. Can you send me the file? Or better “Help->Report a Bug”, attach the project and post the case # here.