Problem with spanish characters in U3

I have a project developed in Unity version 2.61 which uses spanish characters. When I run it in version 2.61 and 3.0f1, it shows the spanish characteres without problems even those who are displayed in the console using the Debug.Log function.

If I start a new project in 3.0f1, I can see the special characters on GUI Text GameObjects created in the editor but they are skipped if they are created in a OnGUI function. The same thing happens if I display spanish characters on the console using the Debug.Log function.

Do I need to configure something in Unity 3.0f1 to show special characteres or this is a bug?

Thanks

Additional info:

I noted that the spanish caracters are not displayed anymore if you compile the proyect to web player plataform. If you recompile again to standalone, the spanish caracters are displayed again.

I think this is a bug in Unity 3.

Hey, had the same problem on a Mac. Just copying the solution from this post: macos - Can't display multi byte string on MonoDevelop Mac OS X - Stack Overflow

Unity: 3.4.0f5
MonoDevelop 2.4.2

Go to Save As and save the file as UTF-16.