Hi im working on a game which spawns obstacles the player has to jump through. i couldnt find an of these problems online so i decided to ask here. The problem is that the obstacles spawn higher then the ground that i’ve made.
I also have a problem with the same obstacle spawning up to (x) times in a row, i want it so that the obstacles doesnt spawn twice in a row. this is the script im using so far.
using UnityEngine;
using System.Collections;
public class SpawnScript : MonoBehaviour {
public GameObject[] obj;
public float spawnMin = 1f;
public float spawnMax = 2f;
// Use this for initialization
void Start () {
Spawn();
}
void Spawn()
{
Instantiate(obj[Random.Range (0, obj.GetLength(0))], transform.position, Quaternion.identity);
Invoke ("Spawn", Random.Range (spawnMin, spawnMax));
}
}
If there is a tutorial on this it would be much appreciated. Thank you for your help