Problem with Sprite Color

Hello everyone,

I have a problem with a Sprite in Unity. So I created a sprite and imported it into Unity. Then I wanted to create a GameObject from it. And on my computer, it works very well. My sprite has to look like the image down here:


https://pl.vc/dtkik

What I mean is the red face. It shines like the original red that I had chosen on the sprite editor. And when I build and run this Unity Game on my smartphone then the red face is not really red, it’s paler. The red face looks like this:


https://pl.vc/n6miw

What I found out is, that the problem could be the color in the Inspector?.

Both images have the same RGB value.

It’s most likely your device handling the color different or your backlight is set to low.

Do you by chance only compress/export your assets when building? The default should be that images are compressed on importing assets.

I don’t see a big difference. Each display is different, even different desktop screens often look very different. It not only depends on Brightness and Contrast settings but on the display technique as well. You can’t do anything about subtle differences but make sure that you have enough contrast on your objects.