Hi,
I’m wondering if anyone came across the following:
I’m seeing a problem with standard shader after upgrade to Unity 2017.1.0f3 (from 5.4x), but now my material has this red tint, see screenshots:
If I use the legacy shader all is ok? I’m not sure what the problem is here.
Has anyone seen this issue before, should I upgrade to the very latest version?
All my other materials work properly.


