The fllowing code was wrote in the function start().
for(int i = 0;i < transforms.Length;i++)
transformArray_.position = transforms*.transform.position;_
_why transformArray.position is NULL?*_
The fllowing code was wrote in the function start().
for(int i = 0;i < transforms.Length;i++)
transformArray_.position = transforms*.transform.position;_
_why transformArray.position is NULL?*_
My guess would be that transformArray is null so there is no transformArray_.position and you can not assign a value (transforms*.transform.position) to it.
In this case try:
*_</em> <em><em>*transformArray[i] = transforms[i].transform;*</em></em> <em>_*_
_You can then access transformArray.position;*_