Problem with stuck files in Unity version control using plastic SCM

Hi, I have a problem where I moved some files within unity from one folder to another. The move didnt complete as it through an error waiting for version control. I just moved them again and it worked fine.

However, now I have 4 files stuck in version control and I cannot submit as these files are no longer there. It is seeing them in the original location, but they have moved.

If I move them back, it doesnt help, if I delete them from version control in plastic SCM, they just appear again, its like Unity has these ghost files stuck.

Everytime I submit in Unity plugin, I get the following error:

PlasticSCM : The item /Assets/basic Pixel Art Particles.meta is not changed in current workspace

If I go into Plastic SCM client and do a manual submit, everything works fine and plastic client doesnt even see these files in its changed log, its unity that throws them up.

When I do a submit and check in all files in plastic there are no files changed, go back into unity and BAM, these 4 files appear again.

Any ideas on how to clear this out? I went to plastic SCM for support and they told me to raise it with Unity as they manage the plugin code… sigh…

My only option so far is to work in offline mode and do submit all chages outside unity, but I’ve kindof grown to love seeing changes in realtime within Unity.

Hi

Please can report a bug for this and we will investigate. The PlasticSCM plugin code is maintained by PlasticSCM and Unity just include the latest version they supply.

Thanks

Jake