Problem with switch case

hi everyone, i have a question:
my code is the following

switch (temp)
{
case 1:
other.gameObject.GetComponent().durata_dash += 0,0225f;
break;

case 2:
other.gameObject.GetComponent().durata_dash += 0,0225f;
break;

case 3:
other.gameObject.GetComponent().durata_dash += 0,03f;
break;

}

and the compiler keeps saying this:
error CS1002: ; expected
error CS1513: } expected

i really cant’ find out what is the problem here. The syntax seems ok so what is the problem? :frowning:

Please post your whole class and the whole error messages, because it says in which line the errors are.

To post code use Code-Tags, to make it readable.

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The only thing i see thats not right here is that you use a comma instead of a dot for your floating point numbers. Change that. It may confuse the compiler and cause the other error messages. If thats not it, do what @Sphinks said and post your whole class using code tags and the entire error messages please.

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It was the point like you said -.-
Thanks everyone and sorry

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ah yes good point by @Yoreki . Totally overlooked that, because of local differences >.<. Always havbe problems with that…

1 Like