Hello,
I have duplicated my scene, and I want to change the terrain in one of the duplicates slightly, but every time I do, the original duplicate's terrain is adjusted in the same way. How to I make the duplicated terrain 'unique' ?
Thanks
Hello,
I have duplicated my scene, and I want to change the terrain in one of the duplicates slightly, but every time I do, the original duplicate's terrain is adjusted in the same way. How to I make the duplicated terrain 'unique' ?
Thanks
The right way to do it is to duplicate your terrain data (*.asset) with Ctrl+D and then drag it into your scene. Then you’ll have a duplicated terrain that’s independent from the original one.
Okay this limitation has bothered me enough now, I finally decided to solve this once and for all.
Here is the step-by-step solution! (Updated for Unity5)
Shadow
Martian Games
I think you cant make them unique. What you need to do is to export a heightmap from your original terrain and then in your duplicated scene create a new terrain and apply the heightmap.