Hi,
In my scene everything looks good in editor, after build i have got something like wrong UVs. Every textures are in default setting.
Unity 5.5.0f3
Are you applying any compression to the mesh? And can you show the original texture?
There is no compression on mesh. Here 's the settings for mesh and texture.


How about the compression in the player settings?
And how high are your typical uv values? (Is everything within the 0 to 1 range, or is it going towards 10, 100, 1000?)
3 Likes
Now it’s work! I turn off vertex compression UV in player settings. Thank you!
2 Likes


