Hello! I have a problem with the texture of an object. If I’m in the sun, everything works fine, but if it’s not lit, the object is gray (as in the screenshot). How to fix the texture to display correctly?
Hello! I have a problem with the texture of an object. If I’m in the sun, everything works fine, but if it’s not lit, the object is gray (as in the screenshot). How to fix the texture to display correctly?
Which render pipeline are you using? Also, is this material using a custom shader of any kind?
Looks like it might be a reflection-with-no-reflection probe thing. Does it go away if you turn the smoothness all the way down?
I use HDRP. And, I use normal shader
When I set the smoothness all the way down, it’s still the same
Could it be there’s no/little light and the camera exposure is cranked up high to compensate?
Try increasing your directional light intensity a lot, see if that makes a difference.