Problem with texture2DToMat

Hello all,

i have problem with function texture2DToMat. My simple code:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using OpenCVForUnity;

public class opcv: MonoBehaviour
{ 

      public Mat fun (Texture2D texture){
         Mat imgMat = new Mat(texture.width, texture.height, CvType.CV_8UC4);
         Utils.texture2DToMat(texture, imgMat);

         return imgMat;
       }
}

And i have error:
The output Mat object has to be of the same size

This error is in everyone project from Opencv for Unity and i don’t know why.
Please help :slight_smile:

I had Unity3D 2018… and i reinstall to 5.6.7. Soo, it’s working now :slight_smile: