Problem with textures

i added a screenshot to better understand what problem i am having have no clue what is happening or how to fix this issue. Only happens when i create a new terrain.

the small tile texture is what the texture of the should be.

when i looked in the setting for the terrain that there is an option for glass tent which i think is why my terrain is doing this. but have no clue how to remove it.


i have now clue how i read glass tent. it was grass tent, but still need help

someone please help

Well, the grass tint refers to the actual grass you place with the terrain editor.
Now, is the texture not showing up on your terrain? You have to manually add it in the texture window (what you have selected in the second screen shot). The first texture added will be applied universally among the terrain, and then you can paint on extra ones.

yes the first texture that covers the terrain is a brown color, not showing is as the texture it should be. Along with that shine. I added a 2nd texture and its the same outcome. also the paint brush is a big square even if the paint brush is set to 8

I found the problem it was with one of the asset packages. “Medieval Environment Pack” If i import it back into my project ill have that issue again.