Problem with Unity Editor. position objects

Hi people, I have for about 2 days, for unknown reasons, a mistake in Unity, I can not put objects next to each other, there is always a gap, it happens zufälluig here someone what this could be. In the video I recorded it that way. The problem exists even if I’m sitting directly in front of anydesk was only because of the record.

Could this possibly be an attitude error or a problem with Unity. Because you can not work like that. And the problem is with any Object / Prefa. As if a 1 cm invisible wall is in between.

Yeah thats weird. Could you post screenshots of both cubes and their expanded inspectors (including colliders)?

Here are the pictures of the Cubes + Collider. the probuilder plays no role in this effect I have synonymous without the probativer and Unity is after a certain time very slowly my CPU is about 20% Ram at < 2500mb.





Wow I’m sorry about that. I haven’t seen it before and was hoping the screenshots would reveal something but they didnt. :frowning:

what I have found out was that there is a problem in any case when reading mesh data. especially the mistake occurs if before a mesh collider on the object was. After removing the mesh collider and adding a box collider, it will work on the corresponding object. Only I have to do that with all the first so at about 18000 objects, of course, an extreme effort.