Hello. I got a huge problem that gets annoying. I have 800+prefabs on a scene making a labyrinth. Everything works ok i pull new prefabs from the assets no problem but if i pick a prefab in the scene 90% of the time Unity will freeze. Monitoring ram usage shows me that ram from unity goes up and up while it is frozen. While i am writing this unity froze on about half a gb ram. Now its close to 5gb. With just one freeze. If i clean junk from my ram it will go back down to where it was. Does anyone know what might be the problem?
As soon as i finished writing this it unfroze and its using 6.4GB if it freezes again it will go up to 12-14gb.