Problem with Unity Terrain and GameObject

Hello,
thank you for taking the time.
I would like to know how to solve the problem that a GameObject with rigidbody component sinks into a terrain.
I have attached a video 193004-problem.gifwhere you can see my problem.
To move the GameObject I used rigidbody.movePosition()
Of course, I added the colliders to both objects.
Many greetings!

If that’s your collider failing, try setting your RigidBody → Collision Detection to Continuous.