hi all,
Ik hope someone of you guys can help me out because i am almost pulling my hear out here.
I'm having a problem, with the water3example in unity. The waves it generates are way too big, so most of the terrain i've made sinks below water level every now and then.
I am using quite a big terrain 2000X2000 so i need to scale out the water a lot. (making a swamp). I have tried every parameter but the waves (the motion of the water) keeps too big.
Anyone any ideas?