So I started development on a new game for android which has controller support and I decided to give the new input system a test. The controls work perfectly fine on unity editor with ds4 connected through USB but it doesn’t work when I build for android. Is this a problem with my code or is controller for android not supported yet ?
Well this need more details. Did you check the Input Manager ?
I figured it out. Turns out the problem is with android 11 itself and not the unity I tried on other phones and it worked. Thank you for your help.
I think you should report the issue. Are you using the latest version (1.1.1) ?
I found that Package manager doesn’t show the latest Input system you manually need to update by change this in the “manifest.json”
"com.unity.inputsystem": "1.1.1",