Hi! sorry if the tittle is a bit confusing since i don’t know what it’s called actually.
So i’m trying to make a VR application using google cardboard sdk from Coderbyte | The #1 Coding Assessment Platform
I already got the cardboard package imported but when i was trying to paste the code from the website, i got an error saying
The type or namespace name ‘CardboardHead’ could not be found (are you missing a using directive or an assembly reference?) ProjectVR.CSharp D:\Skripsi\Application\ProjectVR\Assets\Script\StareScript.cs
and
The type or namespace name ‘FPSInputController’ could not be found (are you missing a using directive or an assembly reference?) ProjectVR.CSharp D:\Skripsi\Application\ProjectVR\Assets\Script\StareScript.cs
i don’t think i miss any step from the site’s tutorial video. the only thing i did differently is that i already created my scene before i try to apply the code, and i didn’t made it on the demo scene from the imported package. the first time i see that i think i was missing something, so i re-download and import the newly downloaded package. and i got a few things marked as “new” so i think that was the problem. but when i tried to import it, unity got an error but i forgot what it says but then it forces quit.
i then reopen the project and check the import again, this time there’s no “new” tag shown, then i tried deleting the previos C# code file, and creating a new one on the GVRMain (the camera), but the error still exist, what can i do to fix this?

