Problem with video in IOS

Hi

I'm using Unity 3 PRO with iPhone advanced.

I'm triying to reproduce a video with this script, which is attached to my MainCamera:

using UnityEngine;
using System.Collections;

public class presentationmanager : MonoBehaviour {

// Use this for initialization
void Start () {
    iPhoneUtils.PlayMovie("splash.mov", Color.black, iPhoneMovieControlMode.CancelOnTouch);
    //Application.LoadLevel(1);
}

public void Awake() {

}

// Update is called once per frame
void Update () {

}
}

And my splash.mov file is located inside an folder named StreamingAssets which is inside my Asets folder.

I tested it with Unity remote, directly in my device...and nothing.

I can't find what's wrong.

Thanks in advance.

I just used an .M4V video file instead and worked.

Not sure what happened tough.

Very weird.