Hello, I am writing this thread because the tires in my game behave strangely, instead of being in place they go out of place and spin around the axis. I need help with this thing since I tried a few scripts and it continues to do the same. From what I noticed, it is a collider problem, but I can be wrong.
Agreed about scaling…looks like you have the wheels as child objects to an empty GameObject maybe? Or there’s a main node in the model that holds the wheels? Whatever is the parent to the wheels looks like it gets scaled up somehow, because the wheels get repositioned outwards from a center point.