Problem with wheels

Hello, I am writing this thread because the tires in my game behave strangely, instead of being in place they go out of place and spin around the axis. I need help with this thing since I tried a few scripts and it continues to do the same. From what I noticed, it is a collider problem, but I can be wrong.

Before starting the game:

After starting the game:

My guess is scaling issues. Does your model have uniform scaling (1, 1, 1) through the hierarchy other than leaf nodes?

Agreed about scaling…looks like you have the wheels as child objects to an empty GameObject maybe? Or there’s a main node in the model that holds the wheels? Whatever is the parent to the wheels looks like it gets scaled up somehow, because the wheels get repositioned outwards from a center point.

I highly doubt it’s a collider problem.

Please show what code is running on this and how is the hierarchy connected (parent-child and components)

so after you edit the scene you have to push CTRL + S or CMND + S for it to save and then your problem should be fixed.