el NavMeshAgent tiene dos funciones .isOnOffMeshLink + .move(). Al usar el Move() no detecta algun OffMeshLink cercano necesito que solucionen este problema.
private IEnumerator Start() {
while (true) {
if (_ia.isOnOffMeshLink) {//<<Nunca entra
print(“si”);
}
yield return null;
}
}
Hello and welcome to the forum.
- Please use english
- Please use code tags to post code (first sticky on this subforum)
- Please dont create useless (?) polls. I mean, i cant really read it, but somehow this tends to be the norm.
Afterwards i’m sure somebody can help you.