Problems accessing Bluetooth data sent over a serial port

Hi all,
I am new to unity and i am currently facing a problem while trying to access bluetooth data sent over a serial port from unity. Unity just hangs and i dont even know whats wrong. The port numbers are correct

Specifics : I have a console application through which is set some parameters and start the data transfer. I wrote a script in c# to receive the transferred data and control a unity object ( the data is quaternion data).

Any help would be greatly appreciated!

Thanks,

I encountered the same problem too.

In my case, the cause was Toshiba protocol stack.

I solved it changing the stack to Windows standard.