Problems changing object(Player) position on scene load

hi,

Formatting your code with code tags help to get more answers: Using code tags properly .

  • Is there a specific reason you are using UI elements for your character (RectTransform)? If you are using colliders and such, maybe try sprite instead? However I’m not sure if it would make any difference.
  • Also, when using RectTransforms, are you sure you anchors are setup the same way in each scene?
  • Maybe you have two of something (scripts), which messes up your playerDesiredPosition?
  • Is the LevelManager some sort of DontDestroyOnLoad style singleton?