I was creating a roguelike, but I’m still a beginner in Unity, and I created a system to generate the rooms but I don’t know how to make the rooms, for me the only way to create rooms with pixelart would be with a tilemap, so I created a prefab with a tilemap for each room, but it went wrong, they spawned one on top of the other, I really think that using a tilemap for each prefab is not the best option, but I don’t know any other, for example if there was any way for me to instantiate the pixel art of the room in Timap, I guess it would work. Any possible solution or idea of how I could do this otherwise is very welcome, thank you very much for your attention