Problems getting Icons into final build!

Hey, all, about to go live with Dominos 2.0 but I can’t get my icons into my build. Unity supports only 3 icons types, but really there are up to 6 according to:
http://developer.apple.com/library/ios/#qa/qa1686/_index.html
Here is a screenshot showing that my icons files are in the XCode project, and I have the appropriate keys in Info.plist.
However, the build does not include the icons!
Looking inside the built app > show package contents, it’s including only the Icon-small* ones (so only 3 out of 6 icons).
Help- any ideas?
Here is a screenshot (57K)
http://dl.dropbox.com/u/22076075/xcode-infoplist.png

Hmmm, very mysterious. I trashed my XCode project . Specified the 3 icon files in Unity. Let it build. Edited the .plist file, and drag-dropped the Icon files and iTunesArtwork file into my XCode project. Now the build works and the icons appear in the .app bundle. Weird! maybe xcode project was corrupted or something.