problems importing png (2D sprite)

hi,

if i import a png file (with alpha) as sprite into unity it happens very often that the lowest 1 or 2 pixel rows of the image get shifted to the top.

left original bitmap, right how it looks in unity:
1478780--81712--$Untitled-3.png

why is that? thanks!

Change the wrap mode to clamp. But if you import as an actual sprite, this is done for you.

–Eric