Hi Guys,
I can bring my .blend model in from Blender fine. The UV texture appears as a material in the materials folder.
The problem is that the material is blank. When I drag this over onto an instance of the model, nothing happens. This is also confirmed by the preview of the material from within Unity.
Do I need to assign a texture to the material from within the material diffuse options? I have tried this but coult not find my texture in there. Am I missing something obvious that you can help with?
Thanks.