Hello,
I am trying to create some animations for a car model in Unity and I have a problem with the rotation of the wheels
Here I can set the rotation properly as the pivot point seems to be at the center like how I want it to be but
When I play the animation it rotates on some other pivot point outside of the center of the wheel and even the car
Would you guys know how to fix this? I made the models in Blender, sorry if this is a dumb question!
Thanks!