I have this simple hallway with some lights. It looks really good. I bake the scene and then everything goes to heck. Not only does almost all the lighting disappear but the lighting that is there is distorted. The objects that make up the hallway are from Blender. The textures aren’t changed by the ‘bug’. It’s very annoying. I’ve tried changing all the settings in the baking window. I think that it is mainly the imported Blender objects because objects I put in the scenes like the first person control capsule light up fine. Please help.
Just a guess, but you prolly need to make sure the imported model is Generating Lightmap UVs.
Import settings from this page: