Problems with Editor Classes and Multiple Objects

I’m getting the following exception No attribute with the name ‘CanEditMultipleObjects’ despite the fact that the documentation says there IS an attribute of @CanEditMultipleObjects.

Anyone have any idea what i causing this?

#pragma strict
@CanEditMultipleObjects
@CustomEditor(Water)
class WaterEditor extends Editor {
    
    function OnInspectorGUI () {
        DrawDefaultInspector();

        if(GUILayout.Button("Reset Water")) {

        }
   }

}

I had the same Problem.
When I use Unity 3.4 it doesn´t work but in the Unity 3.50.f5 it works.
The namespace for “CanEditMultipleObjects” seems to be implemented unitil this version.