problems with lightind baking

Hello everyone , I’m sorry for my English , I need help with the light baking in Unity 5.

After I bake shadows , shadows from static objects do not fall into dynamic objects (Non directional mode),
but dynamic objects shadows fall on static objects.

if I use Directional Specular mode - shadows fall only with static objects to the static objects.

what to do with the settings so that the shadow of the dynamic objects can falling into static objects and static objects with shadow fell on dynamic objects , too ?

Shadow of dynamic onto static = Directional light with Mixed mode, but I don’t think mixed mode is working correctly yet.

Shadow of static onto dynamic = Impossible. The light is baked, so there is nothing casting. Use Light Probes to light dynamic objects, and maybe give them a custom blob/projected shadow.