Hi
I want to import an animated surfer in unity. The deformation on the character works fine, but the board which is parented to a bone in the armature doesn’t follow that bone even if I parent it again in unity.
I appreciate your help
-sdp
Hi
I want to import an animated surfer in unity. The deformation on the character works fine, but the board which is parented to a bone in the armature doesn’t follow that bone even if I parent it again in unity.
I appreciate your help
-sdp
Did you check if the board has a vertex group linked to that bone?