Hi,
I’ve dowloaded this from the asset store : Unity Asset Store - The Best Assets for Game Making
And I wanted to do a parkour system with all the jumping/climbing animation in it.
So I have my character with a rigidbody and a capsule collider attached, and I can walk and run with it (the character moves through animator root motion).
Right now I want him to be able to jump over low obstacles. The problem I have is that when I try to jump over an obstacle the animation plays but the capsule collider is blocking the character to go over the obstacle. So I could disable the capsule collider during the animation but I feel like this is not the good thing to do.
Here is a video of the problem :
Any Ideas ?
Please tell me if I’m not clear enough.