Problems with Rect

Hello,
I am making currently a radar/minimap and I ran into one issue. I am checking if the blip is within the minimap’s rect by using Rect.Contains method and for the rectangular minimap this works just fine, but for the circle shaped minimap this doesn’t apply anymore.

Is there a way to check this for the circle shaped minimap? Thank you.

In a circle (or sphere) the answer to “Am I inside?” is just “Is my distance from the center less than the radius?”

You can calculate distance using either Vector2.Distance() or Vector3.Distance().