i want to know, in my system of unlock characters, i’ve made a script with this:
player2tounlock.SetActive(true);
and i want that it save when i close the game, i want the “player2tounlock” always ACTIVE. like… to forever. Understand ? after the gameobjects set to true, i dont want they back to false when I start the game again.
1 Answer
1Check out the tutorial here.