Hi all, don’t seem to be having any luck getting my audio sources to fade with distance, I’m using Unity 2018.3.0f3 and here are my audio settings…
Is this a current bug, or am I doing it wrong?
Hi all, don’t seem to be having any luck getting my audio sources to fade with distance, I’m using Unity 2018.3.0f3 and here are my audio settings…
I’ve treid adjusting verything and it either plays at the same volume despite distance, or it can’t be heard at all
Right, as soon as I moved the audio listener from the camera to the player it worked, is this a bug?
Also I’ve noticed that left and right are the wrong way round, is there any way to fix that?