Problems with Sprite Sape

Hello everyone!

I’m having teo problems using sprite shape:

  1. My Fill gets HUGE in the closed shape. I watche a few tutorials, but it appears that a few components (such as pixels per unity) are missing in my inspector!

  1. The corners of the sprite shape are missing, even if I leave it on automatic…

I’m using Unity 2020.3.14f1 and the most recent version of sprite shape

Fill Texture must have Wrap Mode set to Repeat (Set it in TextureImporter Inspector of the Texture).
7431929--910265--upload_2021-8-19_22-49-18.png

Also check the borders of Sprites used in the Angle-Ranges.