ProBuilder error on Unity 2018.1.0f2

I already reinstalled ProBuilder…

Shader error in ‘ProBuilder/Standard Vertex Color’: UNITY_PASS_SHADOWCASTER’ already defined at line 39 (on gles)

Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH
Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING

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Same issue here. Trying to compile a project with ProBuilder for Android Platform.

La respuesta está en el post Probuilder error