I’m very new to Unity +Probuilder, I’m experiencing two confusing issues with ProBuilder mesh edits. Video demo shows two problems:
- When I use Grow Selection, it unexpectedly selects faces on the opposite side of the object.
- Furthermore, the opposite side’s merged faces revert to their original state.
What’s going on here?
Oooh, I hadnt seen it do this, but i just tried and you’re right - just bug it 
in the mean time if you want both, select one from top, alt g, one from bottom, alt g, then both ends are selected, now merge faces and it does both
Thanks!
But maybe I should seriously consider about learning how to Blender 
i keep trying but i just dont get on with blender, i have an amazing knack of half way through something getting it to a point where it looks normal but now i cant do anything it is like its in the game window on unity but its not