Hi!
Is there a fast way to get a Natural unwrap on Probuilder geometry?
Example unwrapping pipes along an edge so we can UV map it ‘naturally’ along a tileable X: texture for instance.
It’s highly useful. So far I was doing all my trims unwrap by hand and it’s hell when you know it can be a single ‘Unwrap along edge’ button.
So useful for level art… pipes, trims, frames etc…