ProBuilder objects not rendered with certain camera angles

Hello, I’m new to ProBuilder and I have a problem: Every time I create a polygon shape (not sure with other blocks) and I move the camera to a certain angle the object disappears becoming invisible, my camera is attached to the player head with default settings
Example:

Hi @Cris16228 ,

It seems that you have some dynamic occlusion with your mesh.
I guess you could try to disable dynamic occlusion on your mesh for now, but I guess you should have a look on this feature to understand why is your mesh clipped this way.

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