When ProBuilder package is installed, things like BoxCollider (any many many more) are missing from Gizmos menu. Some icons like AudioSource are missing as well.
Confirmed by multiple people, happens to me as well.
Happened to me for quite some time (at least half a year), found out just recently it’s caused by ProBuilder.
I tried deleting Library folder and deleting all my scripts, that did not solve the issue.
Removing ProBuilder package fixes the issue.
Please fix this, it’s annoying not to be able to hide collider gizmos (they are not hidden even when component is collapsed in inspector).
This is the reason I’ve removed ProBuilder package from project until it’s fixed.
I know it’s been only several days, but can someone at least say that they are aware of this issue and it’s important enough that it will be fixed within 3-6 months? @gabrielw_unity
This breaks the editor and it’s very hard to work with since some things are missing (icons) and other things cannot be hidden and are obstructing the view. And this happens ALWAYS, I don’t have to have single ProBuilder component in scene, only package installed is enough to break it.
Can confirm this on Unity 2020.3.2f1 and ProBuilder 4.3.1 which was released in June.
Also just tested on latest LTS version: 2020.3.3 and “Verified” ProBuilder 4.5 in a brand new project. Same issue.
So this major bug exists for at least 9 months now with no hope to even get noticed? Does nobody use ProBuilder so nobody reports this? Yet another half assed solution by Unity.
Can confirm that the unreleased fix branch does restore all gizmo management functionality. For months I’ve been thinking it was a problem with 2021.2 betas. So lame.
I don´t know why the release of this small but important update is on hold for half a year now but it would be great if it could officially be released.
The “fix” is now not working in 2021.2. So frustrating not being able to turn off collider gizmos. What possible reason could there be to let a known bug of this severity linger so long?