So on Mac, you can’t select faces/edges etc it’s not working (Unity 2019.1.4)
That’s the exact same f*cking bug that was previously when ProCore stuff hadn’t sold to Unity.
Does anyone have the same ‘selection’ problem ? Basically you click and it randomly selects (or not) the face (or edge you want)
Unity 2019.1.4f1 / ProBuilder 4.0.5
If you remember I was the one having that much issues with selection on Mac … same persists.
How to re-open a bug ticket for this ?
Thanks so basically I have paid $150 for an asset that never worked since you never fixed the issue although i had many exchanges with you; and i am not even able to get a refund for it since it’s now ‘free’ ?
Can we do something about it ? Should I fill a complaint to the assetstore ?
Bugs happen, and while I try my hardest to fix all of them there are some cases that take longer to address because they are not easily reproduce-able. I know it is frustrating to have a bug go unfixed. What would help me get this fixed faster is a bug report.
Try emailing the Asset Store about a refund. If you purchased any of our tools within some time frame before the Unity acquisition you were entitled to your money back. It’s been a long time, but they may be able to do something.
I’m having the same problem–can’t select faces or edges on a Macbook Pro Retina with touchscreen. Using Unity 2019.2.6f1 and Probuilder 4.0.5. It’s super frustrating not being able to do the most basic operations…
I’m having the same problem now for the first time after upgrading to Unity 2019.2.8 and Probuilder 4.1.0 (but downgrading didn’t fix it).
I’ve submitted a bug report, but for anyone else having the same issue, I found a workaround: using the vertex, edge or face tool, click and drag a selection over the vertex, edge or face you’re trying to select and it will become selected.
Well, so at the end I feel that i’ve been abused; paid $150 for something that never worked and of course no commercial gesture neither from ProCore nor From Unity.
@kaarrrllll see ? Seems i am not the only one; and you are saying that you made the development on Mac ?
Do i need to submit another bug report ? Just install it on MacOS and see for yourself.
Bonus solution if you are using a Render Pipeline and having trouble with the materials.
Update to 4.1.0 and install the additional package for the correct RP Support.
reset all settings did not fix it for me. drag to select verts gives a vertically offset result, or nothing and deselects object
ProBuilder 4.2.3, Unity 2019.3.13f1
macOS Mojave 10.14.4
MacBook Pro 15-inch, 2018
+1 for the issue chrismarch calls out. Seems to be a different issue than the section picker, clear settings, one people had previous. Selecting one at a time works fine but you can’t drag select
Occasionally a drag selection results in a vertically selected result unrelated to the area and most times results in the object being selected all together
I switched back to Intel based Unity 2020.3.25f1and it works normal just in case anyone else needs a fix until Silicon is working well
Edit: Another solution - you can go into Face Selection, drag to select all faces you want, and flip back to Vertex Selection and the same highlighted area will be there on the other side. Hopefully that helps anyone else looking!